Artifact Creature

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Adaptive Automaton – Magic 2012

Adaptive Automaton informatie:

Serie: M12 (M12)
Rarity: Rare

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Artifact Creature – Construct 2 / 2

As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.

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Architects of Will – Alara Reborn

Architects of Will informatie:

Serie: Alara Reborn (ARB)
Rarity: Common

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Artifact Creature – Human Wizard 3 / 3

When Architects of Will enters the battlefield, look at the top three cards of target player’s library, then put them back in any order.
Cycling (U/B) ((U/B), Discard this card: Draw a card.)

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Arsenal Thresher – Alara Reborn

Arsenal Thresher informatie:

Serie: Alara Reborn (ARB)
Rarity: Common

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Artifact Creature – Construct 2 / 2

As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.

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Avian Changeling – Lorwyn

Avian Changeling informatie:

Serie: Lorwyn (LRW)
Rarity: Common

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Creature – Shapeshifter 2 / 2

Changeling (This card is every creature type at all times.)
Flying

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Battering Ram – 4th Edition

Battering Ram informatie:

Serie: 4th Edition (4ED)
Rarity: Common

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Artifact Creature – Construct 1 / 1

At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s blocking.)
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.

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Battering Ram – 5th Edition

Battering Ram informatie:

Serie: 5th Edition (5ED)
Rarity: Common

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Artifact Creature – Construct 1 / 1

At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s blocking.)
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.

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Blinking Spirit – 9th Edition

Blinking Spirit informatie:

Serie: 9th Edition (9ED)
Rarity: Rare

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Creature – Spirit 2 / 2

0: Return Blinking Spirit to its owner’s hand.

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Bottle Gnomes – 10th Edition

Bottle Gnomes informatie:

Serie: 10th Edition (10E)
Rarity: Uncommon

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Artifact Creature – Gnome 1 / 3

Sacrifice Bottle Gnomes: You gain 3 life.

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Brass Man – 4th Edition

Brass Man informatie:

Serie: 4th Edition (4ED)
Rarity: Uncommon

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Artifact Creature – Construct 1 / 3

Brass Man doesn’t untap during your untap step.
At the beginning of your upkeep, you may pay 1. If you do, untap Brass Man.

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Chronomaton – Magic 2013

Chronomaton informatie:

Serie: M13 (M13)
Rarity: Uncommon

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Artifact Creature – Golem 1 / 1

1, T: Put a +1/+1 counter on Chronomaton.

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Clambassadors

Clambassadors informatie:

Serie: Unglued (UGL)
Rarity: Common

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Creature – Clamfolk 4 / 4

If Clambassadors damages any player, choose an artifact, creature, or land you control. That player gains control of that artifact, creature, or land.

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Clay Pigeon

Clay Pigeon informatie:

Serie: Unglued (UGL)
Rarity: Uncommon

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Artifact Creature 1 / 1

Flying
1, Throw Clay Pigeon into the air at least two feet above your head while seated, Attempt to catch it with one hand: If you catch Clay Pigeon, prevent all damage to you from any one source and return Clay Pigeon to play, tapped. Otherwise, sacrifice it.

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